Overview

Super Spline Studios | Senior Freelance Gameplay Animator Jobs in Belfast, UK at Festybay

Super Spline Studios is currently seeking a highly skilled and experienced Senior Freelance Gameplay Animator to join our creative collective. We are looking for a veteran artist who can “hit the ground running” to support our ongoing high-profile projects. This is a specialized contract role for an animator who thrives in a fast-paced environment and possesses a deep mastery of stylized, keyframe-based character movement.

At Super Spline Studios, we pride ourselves on being a studio run by artists, for artists. We bypass the traditional corporate “grind” in favor of a highly efficient, creative-first approach. If you are a seasoned professional looking for a stable, long-term freelance engagement with a studio that respects your time and craft, we want to hear from you.

Job Overview:
Freelance Gameplay Animator

Company Name Super Spline Studios

Job Title Freelance Gameplay Animator

Job Type Freelance / Contract (6-12 Months)

Start Date Immediate / ASAP

Compensation Competitive Day Rate (Based on experience)

Work Schedule 4-Day Work Week (Monday – Thursday)

Location Remote (Europe/EU Based)

Timezone Req. Must operate within +/- 3 hours of GMT/BST

Core Software Autodesk Maya

Application Subject
Freelance Animator

About the Role:

The Creative Mission

Super Spline Studios is not your typical development house. We specialize in providing elite animation services across a vast spectrum of the industry. As a freelance contributor, you will not be stuck on a single asset for years; instead, you will engage with a variety of projects ranging from PC and console titles to high-end mobile games, VR experiences, and cinematic trailers.

For this specific contract, we are looking for an animator who excels in expressive, stylized, keyframe animation
. We value the “hand-crafted” feel over motion capture, looking for artists who can inject personality, weight, and snappy timing into every frame. Because this is a freelance role intended to support active production, we require a professional who is technically self-sufficient and capable of integrating seamlessly into our established Maya-based pipelines.

Primary Responsibilities as Freelance Gameplay Animator

  • High-Level Gameplay Animation: Authoring complex locomotion sets, combat maneuvers, and contextual actions that feel responsive and visually stunning.
  • Stylized Keyframing: Utilizing traditional animation principles to create non-realistic, highly expressive character performances that stand out in the current market.
  • Technical Integration: Ensuring all animations are optimized for game engine implementation and adhere to the specific technical constraints of the project.
  • Iterative

    Collaboration:

    Working closely with our leads to refine animations based on feedback, ensuring the “Super Spline Quality” is maintained across all deliverables.

  • Workflow Efficiency: Managing your own time across a four-day work week to meet production milestones without the need for overtime or “crunch.”

Candidate Requirements & Qualifications

This is a senior-level freelance position. We are looking for a proven track record of excellence in the games industry.

Professional Experience for Freelance Gameplay Animator

  • Industry Tenure: A minimum of 5+ years of professional experience specifically within gameplay animation for video games.
  • Proven Track Record: You must have at least one shipped title on Console or PC. We need to see how your work translates from the curve editor to the actual player experience.
  • Technical Expertise: Expert-level command of Autodesk Maya
    . You should be comfortable with complex rigs and have a deep understanding of animation layers, constraints, and graph editor optimization.
  • Stylistic Versatility: A portfolio that demonstrates a mastery of stylized movement. While we appreciate realism, this role specifically requires an eye for exaggeration, appeal, and rhythmic timing.

Logistics & Compatibility

  • Timezone Alignment: To facilitate daily syncs and collaborative reviews, you must be located within a timezone that is +/- 3 hours of the United Kingdom.
  • European Residency: This contract is open to freelancers based within Europe/EU.
  • Self-Managed: As a freelancer, you are expected…

Title: Super Spline Studios | Senior Freelance Gameplay Animator

Company: Festybay

Location: Belfast, UK

Category:

 

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